JezzBall Classic 2.0.1

JezzBall Classic 2.0.1

Marcus Bjuhr – Commercial – iOS
out of 7 votes
Latest Version
2.0.1
Safe to install
Title: JezzBall Classic 2.0.1
Operating Systems:
  • iOS
License: Commercial
Date added: 09/05/2024
Publisher: Marcus Bjuhr
Rating: Download client to rate!
Changelog: This app has been updated by Apple to display the Apple Watch app icon.

+ Sound! 8 music tracks and 300 noises available for 24+60 audio events
+ Can turn on better looking scrolling lists in graphics
+ Added dotted border around the main menu Mod Map button to make presets less hidden
+ 9 new mods (2 are new atoms)
+ 3 new presets: The appender, The bear cave and The caretakers
+ The middle cover from the Cover mod now becomes transparent when finishing a level
+ Improved descriptions for the preset game modes
+ Can now set the deployment flag to always show
+ Changed default of "Show level record of other profiles" to OFF
+ Now using higher anti-alias settings
+ Will now see the background image slightly better upon the end-of-level fill
+ Can now render the game in up to 8 times the original resolution
+ Quicker loading at the start of the game
+ Added 200 new background images
+ Doubled the resolution of all background images
+ Better at reflecting changes on the first page of the graphics configuration
+ Quality setting for fade effects
+ More efficient reuse of existing bitmaps in memory
+ Doubled max framerate to 120
+ More accurate internal time measurement
+ Now showing the current level number on the main menu
+ Now able to temporary boost the game speed (less waiting for bounces to finish)
+ Can select what the second finger does: Reposition Flag, Toggle Direction, Boost Speed or Abort Deployment
+ Can select what any physical button on your device does: Toggle Menu, Toggle Direction or Boost Speed
+ The destruction of wallbuilders moving into a Jezz Atom is now delayed to give visual feedback of what's happening
+ Score gained from the Bonus Atom is now reduced if the level speed has not been Fast the whole time
+ The Drawing Walls mod now grants bonus points for more complex wall constructions
+ Can select one of three visual effects for wallbuilder destruction (or keep it as none)
+ Enhanced randomization and loading of background images
+ Removed random chance from the Freeze Atom, it now appears at set amounts of created wall cells
+ Changed (simplified) preset "The arcade" to differentiate it more from "The arcadium"
+ Changed preset "The shepherd" to differentiate it more from "The divisor"
+ Changed preset "The adventure", now have normal number of lives and each life is worth twice as much end bonus
+ The Missile Atom now only launches missiles if a wallbuilder is in the same area as itself
+ A third atom should no longer be able to break free two other atoms that are stuck next to each other
+ Fade effect possible on built wall lines and on failed (destroyed) pending walls
+ The Wallcrawler (WAL mod) now starts at a random location instead of always in the bottom right corner
+ The Wallcrawler (WAL mod) now does a visual "landing" animation at the start of each level
+ The Wallcrawler (WAL mod) now disappears when level is lost due to 0 lives (instead of returning to transparent)
+ Added a "Use Recommended?" button to allow new players to quickly change graphics from the default classic theme
+ Will now highlight the config, mod-map (presets) and HQ buttons until the first time they are pressed
+ Grouping mod: The line-of-sight for red-white and blue-white atoms will be shown as dashed lines when the level ends
+ Exiting a room in the headquarters now returns you to the main menu at once
+ The "Speed is key" mod can now award a much more satisfying maximum end bonus
+ A whole bunch of minor tweaks here and there

Screenshots (Click to view larger)

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